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7th Sense, The
|1 Cup||Not serious entertainment|
|2 Cups||A reasonable game, worth a try|
|3 Cups||A good game, worth playing|
|4 Cups||A great game, well worth your time|
|5 Cups||An outstanding, must-play game!|
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
The Seven Doors
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|Short game||Can be completed within 30 minutes|
|Medium length game||Takes at least 30 mins to finish|
|Full length game||As long as a Sierra / LucasArts classic|
|MAGS game||Monthly AGS competition entry|
|Non-adventure game||Using Adventure Game Studio for something else?!|
|Joke game||You know when it fits this category ;)|
|Demo||Unfinished games / commercial games|
|Training game||Games made just to try out AGS|
|Newly added games||Not yet categorised|
About this gameYou find yourself in a long hallway with seven doors. Your Quest is to find out what your quest is by solving the puzzles behind the doors and whether you will solve them peacefully or otherwise. There are multiple solutions for many of the tasks.
AGS Panel Review
"An improvement, but not much of one. All the same problems remain, and the mix-and-match graphical style is as off-putting as ever."
5 people commented on this game (newest first):
I will try your others game, anyway.
Indeed, it's true of all of this author's games (which I've played) that makes navigation confusing, pixel-hunting a nasty surprise, weird puzzles that require mind-reading of the game's author, and offers often a buggy experience. Said bugs are often minor, but you can always count on at least one game-stopping game. Stories in his games are also always confusing, often presenting a strange mish-mash of elements that look pretty but just don't fit.
Thankfully, the game offers a walkthrough, however it also features a room with a lot of flying around, trying to click and to make the character stand on weird places. At this point I gave up. When a game isn't fun playing, not even with a walkthrough, then it's just not worth it, and those are my 2 cents.
And since these comments are tending towards personal messages - Splat, if it's buggy it's buggy. If there was only one beta-tester then it's the author's fault for not getting more testers, which is a tough job. When posting comments one should never worry about "being considerate", otherwise we'd be gettting "considerate" praise to bad games and we'd be up to here in bad games getting "considerate" reviews
So be considerate while posting comments
I have 6 games. You haven't played any of them so don't download them anymore!
Room Transitions: Walk off the left, right, bottom or top and you're in a new room. Not so difficult to comprehend.
The Game is Buggy: It's been beta tested and no one else thought it was buggy in the least.
Interactions seem weird: What are you talking about?!
Constructive Criticism: You've never given constructive criticism. You've never played one of my games but still you post on how much you hate my games.
Get a clue. Don't download any of my games. Don't play any of my games. Don't comment on any of my games.
I'm sorry that I'm not giving constructive criticism, but I can't, since although I really wanted to like this game enough to play it, I just couldn't.